Wednesday, August 8, 2012

Homonculus (Rejected Enemy Redone!)

I figured I'd try to redo the rejected enemy from before, and this time keep it as an enemy in Faris Adventure. I think I'll include the smaller one that started the whole thing, as a separate enemy as well.

Another Rejected Faris Adventure enemy

The last post started out as my attempt to do an enemy called "Meatshield" (or Elven Meatshield rather) but I ended up going off on a tangent and made that weird humanoid thing. I attempted to get out of my pixeling rut and try to use the so-called meaty shield and make the elven meatshield bad guy after all - and this monstrosity was birthed. I threw in the other elven enemies for comparison.
So yeah, injured wrist + spriter's block = this. Unfortunate heh.

Tuesday, August 7, 2012

Rejected Faris Adventure Enemy

With the wrist injured, and a self imposed deadline looming, I've reached the sad point of worthless edits to my already made Faris Adventure enemies, in an attempt to make the others - though I decided not to use this in the game, I'm posting it regardless.
Body based on the neutered Gladiator sprites.

Injured Wrist Doodle 2


Injured Wrist Doodle 1

Faris from Faris Adventure, drawn with an injured wrist lol.

Wednesday, August 1, 2012

MSPaint Brush Test

I've never used the brush tools in MSPaint, and my hand is near-crippled at the moment (lulz) so here's a really shitty attempt to see how they work.