Saturday, August 11, 2012
The Opportune Thief (sketch)
Labels:
2012,
Faris Adventure,
Traditional Art
The sketch that made me decide to do the sprite from the previous post.
Friday, August 10, 2012
Wednesday, August 8, 2012
Homonculus (Rejected Enemy Redone!)
Labels:
2012,
Faris Adventure,
Pixel Art,
Sprites
I figured I'd try to redo the rejected enemy from before, and this time keep it as an enemy in Faris Adventure. I think I'll include the smaller one that started the whole thing, as a separate enemy as well.
Another Rejected Faris Adventure enemy
Labels:
2012,
Faris Adventure,
Pixel Art,
Sprites
The last post started out as my attempt to do an enemy called "Meatshield" (or Elven Meatshield rather) but I ended up going off on a tangent and made that weird humanoid thing. I attempted to get out of my pixeling rut and try to use the so-called meaty shield and make the elven meatshield bad guy after all - and this monstrosity was birthed. I threw in the other elven enemies for comparison.
So yeah, injured wrist + spriter's block = this. Unfortunate heh.
So yeah, injured wrist + spriter's block = this. Unfortunate heh.
Tuesday, August 7, 2012
Rejected Faris Adventure Enemy
Labels:
2012,
Faris Adventure,
Pixel Art,
Sprites
With the wrist injured, and a self imposed deadline looming, I've reached the sad point of worthless edits to my already made Faris Adventure enemies, in an attempt to make the others - though I decided not to use this in the game, I'm posting it regardless.
Body based on the neutered Gladiator sprites.
Body based on the neutered Gladiator sprites.
Wednesday, August 1, 2012
MSPaint Brush Test
Labels:
Digital Art,
MS Paint,
Self Portrait,
Sketch
I've never used the brush tools in MSPaint, and my hand is near-crippled at the moment (lulz) so here's a really shitty attempt to see how they work.
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